Car Mechanic Simulator
A guided experience to learn the basics of maintaining a car
Category:
Simulation
Made in:
Unity
Start: November 2024
Duration:
4 Weeks
About
In this experience, users will learn first hand how to place a car battery, jumpstart the car, replace tires, check oil levels and fuel the car.
With dynamic visual queues and rock music!
Features
content
Guide Tablet
The users have an instructions panel that gives feedback and guides through each of the processes.
In the form of a tablet, they can bring and place this anywhere to aid them.
Additionally I added animated visual queues such as arrows and glowing shaders to indicate the objects to look for.
I animated the car during each process.
This includes the hood opening and closing, electricity running through the wires to indicate danger, and even the car slowly lifting when using the hydraulic jack.
Progress
Content