Car Mechanic Simulator

A guided experience to learn the basics of maintaining a car

Category:

Simulation

Made in:

Unity

Start: November 2024

Duration:

4 Weeks

About

In this experience, users will learn first hand how to place a car battery, jumpstart the car, replace tires, check oil levels and fuel the car.

With dynamic visual queues and rock music!

Features

content

Guide Tablet

The users have an instructions panel that gives feedback and guides through each of the processes.

In the form of a tablet, they can bring and place this anywhere to aid them.


Additionally I added animated visual queues such as arrows and glowing shaders to indicate the objects to look for.


Car Animations

Car Animations

Car Animations

I animated the car during each process.

This includes the hood opening and closing, electricity running through the wires to indicate danger, and even the car slowly lifting when using the hydraulic jack.

Environment

The user is located in a concrete underground garage, the car is then brought by a central elevator and rock music begins.


I arranged and set dressed the main area + a lobby area.

The set decorations and lights help bring the simulation to life.


Progress

Content

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